Stranger things media language

Stranger Things media language

Opening

Sounds

Diegetic / Non Diegetic / Sound Effects/ Sound Motif / Ambient Sound / Dialogue / Voiceover / Mode of Address / Incidental Music / Sound Perspective


Included:


Dialogue - The character are talking
Sound Effects - Bike light flashing, door slamming
Ambient Sound - Wind
Incidental Music - Music as dice goes missing, music as Will is on the run
Sound Perspective - Characters voice is quieter and echoing as they get further away
Non Diegetic Sound - Music characters cannot hear as the boys leave Mikes house

Camerawork

Establishing shot - Pans on a building
Mid shot - Man getting scared
Close up - Mans expression
Birds eye - Man before he is taken
Master shot - Playing D&D
Wide shot - Riding bikes, Will running to the shed, empty room
Over shoulder - Will aims the gun

Editing

Panning shot - Down to facility
Straight cut - Industrial corridor
Slow pan - Over facility through corridor
Quick cut - Man running through corridor
Slow cut - Lift scene
Straight cut - Sprinkler outside of house
Hero shot - Around table showcasing the protagonists
Eyeline match - Leading up to dice being lost
Conventional editing - When the boys are in Wills house
Editing slows down - The boys cycling away from Wills house

Mise-en-scene

Sci-fi theme - Military base
Connotations of cold war - Military base and equipment
Foreshadowing - Will leaving Mikes house, saying "See you tomorrow."

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