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Showing posts from March, 2024

Stranger things media language

Stranger Things media language Opening Sounds Diegetic / Non Diegetic / Sound Effects/ Sound Motif / Ambient Sound / Dialogue / Voiceover / Mode of Address / Incidental Music / Sound Perspective Included: Dialogue - The character are talking Sound Effects - Bike light flashing, door slamming Ambient Sound - Wind Incidental Music - Music as dice goes missing, music as Will is on the run Sound Perspective - Characters voice is quieter and echoing as they get further away Non Diegetic Sound - Music characters cannot hear as the boys leave Mikes house Camerawork Establishing shot - Pans on a building Mid shot - Man getting scared Close up - Mans expression Birds eye - Man before he is taken Master shot - Playing D&D Wide shot - Riding bikes, Will running to the shed, empty room Over shoulder - Will aims the gun Editing Panning shot - Down to facility Straight cut - Industrial corridor Slow pan - Over facility through corridor Quick cut - Man running through corridor Slow cut - Lift sce...

Stranger Things

Stranger Things 1980s ●  Advancement of film ●  Good music (Queen, Michael Jackson, Smiths) ●  Good and iconic outfits ● New style of hair & fashion (Mullets, outrageous hairstyles) ● Good time for football ● Videogames ● The Falklands War / Cold War ● Neon colours ● Pop culture ● Accessibility / quality of life The 80s saw vapid consumerism. The highest grossing movie of the 80s was ET, followed by Star Wars: The Empire Strikes Back in second. The relationship between the USSR and the US was tense. The idea of nuclear war became a reality due to the arms race, in which each country produced large amount of weapons such as missiles and nuclear bombs. Characters Mike is a blank state protagonist, is loyal, and likes to play Dungeons and Dragons. Will  is a nerd, is loyal, is foreshadowed to be gay, and is missing. Joyce is Wills mum, is protective, is working class, is resourceful, and is determined. Eleven has telekinesis (a story promise), is non-verbal, has c...

Music Videos

Music Videos Purpose Music videos are made for a number of reasons such as: ● Giving the song a meaning ● Offering an experience to the listener ● Earning the artist revenue ● Providing entertainment ● Allowing the artist to express themselves ● Presenting the artists' background ● Generating interest ● Creating a wider audience ● Reinforcing brand and star image Music videos are aided by digital convergence and the rapid advancement of technology in recent years. Star Theory Richard Dyer states that celebrities are mere commodities created by larger corporations to target a niche audience. Editing techniques

Radio 1 Assessment

Radio 1 Assessment Model Paragraph The UK radio industry is in a state of continuous decline, and has been for the last 15 years. According to the latest RAJAR data, the BBC has a listening share of 43% of the total surveyed area, whereas all commercial stations are only responsible for 54%. As a public service broadcaster, the BBC are funded from or by license payers at £159 per year. This gives the BBC several competitive advantages over the commercial competition, such as having no adverts and the ability to create unique content that does not conform to commercial pressure. In order to be recognized as a PSB, the BBC must conform to the Reithian values: inform, educate and entertain. Radio programmes are under political pressure, as music has a low cultural value and could be seen as not conforming to these values. To combat these accusations, the BBC, especially Radio 1, have turned their attention to live music such as The Live Lounge to fulfil these values. The Radio 1 Breakfast...